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Thread Statistics | Show CCP posts - 57 post(s) |
Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
224
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Posted - 2013.01.18 20:27:00 -
[1] - Quote
Nick Asir wrote:I am very curious as to how many shots it will take to down someone on average. Does the eve universe have personal shields? Yes, and armour reports. The DUST suits work like the ships in that sense.
I really want to see where all this can lead. Imagine if part of Jove space gets opened up and we can harvest implant parts from their derelict labs... MODULAR DRONES
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Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
224
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Posted - 2013.01.19 06:51:00 -
[2] - Quote
Flamespar wrote:Hey everyone The CSM is asking for input for the theme of the next expansion. LinkI suggest that those of you who would like to see something happen in the avatar realm should go over there and make your voice heard. Thats not a theme, thats a feature.
As explained in the minutes:
Apochrypha's theme was wormholes. A new set of 2500 wormhole systems was added, along with unique industry, harvesting, PvE and PvP opportunities. Not to mention a new mechanic and a totally new set of ships.
By the same token, a new theme to utilise "Walking in Wrecks" could be opening a portion of abandoned Jove space. By looting the derelict labs, ruins and ships we could harvest new materials for the creation of implants, (including new implants whcih could even have mixed bonuses,) drugs and rigs. There could be a different transit system in Jove space, (limiting ship sizes and mass loads per hour perhaps in different areas,) forcing smaller gangs to roam around rather than blobs. Ring mining could be introduced using new technology found there, because the Jove used up all the mineral wealth of their own moons centuries ago...
CCP would then be able to iterate on that and add more content down the line, like WiS and maybe even allowing us to own casino's and bars in stations. (I suggesst bar's be used as a black market as well as a job hunting loaction.)
Thats a theme. MODULAR DRONES
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Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
224
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Posted - 2013.01.19 07:18:00 -
[3] - Quote
Cyprus Black wrote:Given that the current mechanics behind the avatars are such a heavy strain on peoples computers, wouldn't it be prudent to scrap Carbon and remake a new avatar system that won't melt video cards? ..or they could be working on why it's so demanding and reducing that need. Rather than investing a ton of cash into yet another system. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
337
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Posted - 2013.02.24 11:20:00 -
[4] - Quote
RAP ACTION HERO wrote:lol baby steps of let's make the ability to let a bunch of dudes dress up and emote other the top priority. This is a fairly common opinion shared in virtually any thread about WiS.
I do have one thing to ask everyone, WiS supporters, haters and 'don't carers' alike.
Is EvE about spaceships, or is it about the sandbox? MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
339
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Posted - 2013.02.24 18:54:00 -
[5] - Quote
RAP ACTION HERO wrote:i thought it's been established that a bunch of dudes dressing up emoting each other makes dogshite for content, and just lol plain wrong. Your absolutely right, which is why, given the nature of EvE's sandbox, we should also be able to put a bomb in our WiS disposable clones and detonate it in the middile of the group of dancing pissants.
Just because some prick will probably stand around dancing in bar all day spamming local, should not mean that WiS is called off. The potential for new gameplay elements are huge. Imagine carrying out specialised contracts, attacking staions with a suicide clone with an explosive, chemical or biological device inside them. Imagine taking out station officials in order to reduce rents on hangers. Imagine an open black market where you can buy all sorts of outlawed items. Imagine picking up specail missions from back alley agents who are unable to deal in the open.
Imagine the ganks you could pull on a room full of carebears who never undock!!! MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
343
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Posted - 2013.02.25 06:34:00 -
[6] - Quote
Forum bars can be fun. I used to post in them all the time back when I was still active on the Cyberpunk 2020 forums.
But I have another question, (even though you haven't answerwd my last one yet,) and that is:
Why do we play video games instead of play-by-post forum games that could achieve the same end goal? MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
344
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Posted - 2013.02.25 11:18:00 -
[7] - Quote
Lapine Davion wrote:Imagine opening a station that is basically Independence, USA in space! Resisting... urge... to make... remarks... that will probably get me banned... MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
344
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Posted - 2013.02.25 11:38:00 -
[8] - Quote
RAP ACTION HERO wrote:good idea, we should do sov by post-by-post forum games It's already here. It's called EvE reddit and Jabber.
But seriously, we play for the quality of gaming and for the immersion.
EvE is about the sandbox, not just spaceships.
It is possible to play EvE and never even once board a ship. You can still become space rich and never fire a single round or even lock a target.
WiS has so much potential for the EvE community. I want to see it in.the client, but I would understand if it became necessary to put it in a different client. If it was necessary to put it on another platform, (or mixed platforms, I refuse to buy a PS3 just for dust and I won't buy one for WiS,) then I would want some way of using my EvE character in it still. With the advent of CREST, there mist be a way of fully integrating WiS with the current EvE client.
I don't care about emotes or dancing. I love the chronicles and I love the novels. I want the level of immersion available to use to broaden and expand. I want to have a fist fight in a bar with a DUSTer, I want to broker a shady deal with a Guristas recruiter in a Caldari station to deliver a chemical weapon onto a Gallente station and frame a Caldari officer for it. I want to be able to walk into a bar, order a drink and detonate the bomb in my chest for ***** and giggles or even for a handsom payout. I want to boot up a disposable clone in a shielded space suit, walk into a derelict wreck and scavenge new parts for implants or other tech.
Please explain why this should not happen. And I will not accept that you don't want to see a bunch of idiots dancing and emoting each other in a lobby, because you would never have to see or interact with them. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
344
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Posted - 2013.02.25 19:51:00 -
[9] - Quote
Niveuss Nye wrote:oldbutfeelingyoung wrote:you guys still believe that CCP does ,what you want ? ha ha ha hahahahaha
Team Avatar was nothing more then a marketing tool ,a joke and fake ideas. That, and Team Avatar was desolved a decent time ago. There is no avatar type development (at least that has been public knowledge) unless you consider DUST at present. I still see no reason to not discuss the potential for WiS. It's been shelved. We know. Shelved is not the same as binned.
By the way, I noticed the two main posters against WiS have not addressed the 2.questions.I.posed earlier. I would greatly appreciate their feedback on them. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
347
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Posted - 2013.02.25 23:30:00 -
[10] - Quote
RAP ACTION HERO wrote:a while back TA hinted at prototypes of "space hulk survival horror" gameplay and some barbie lover was all whiney about it, cus it didn't have emoting. You really are hung up on emoting.
Tell you what, no emoting in WiS. Problem solved?
And please, just answer the two questions. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
347
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Posted - 2013.02.26 12:27:00 -
[11] - Quote
Ai Shun wrote:Hakan MacTrew wrote:WiS has so much potential for the EvE community. It has potential for the EVE Universe. Generally the people that are big pushers for WiS are more ... shall we say ... misaligned with EVE as a concept. I still believe the highest value can be seen when WiS is a separate, but integrated game client with it's own development team, revenue stream, etc. Similarly executed to Dust. I have (had, until for some strange reason it was locked) what I thought was a well thought out suggestion thread on how to approach it. Listed in my signature if you're interested in reading it. I have no problem with WiS working in a separate client, to an extent.
I want to be able to use the characters I use in EvE and I want all their financial accounts inventories to be accessible. These requirements are fundamental to me and I'm sure I'm not alone. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
347
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Posted - 2013.02.26 14:51:00 -
[12] - Quote
Winters Chill wrote:Why would pod pilots do that? Apparently we are industrial geniuses who can build capital ships in automated factories. Why would they just stick arms on a camera drone and send it inside?
Why risk a painful death when a drone is easy to manifacture and expendable? Covered:
CCP Bayesian wrote:Right now weGÇÖre thinking that these abandoned structures are so dangerous, radioactive and toxic, that they can only be entered with special suits. Obviously with access to clones you arenGÇÖt worried about radiation and long term health effects of hazardous lifestyles. You probably all smoke and eat lots of bacon as well and besides robots wonGÇÖt survive the violent EM fields. Robot electronics would toast, thus only teams using gear that involves crude electronics, like found in EM resistant military hardware can go in and recover the technology that lies within. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
348
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Posted - 2013.02.27 10:07:00 -
[13] - Quote
RAP ACTION HERO wrote:no, you undock or step out of that cq you are subject to eve, which means you may be podded. That's the first thing you have said that was actually useful.
I agree. And you know what, there no CONCORD in stations, only in space. The owning corporation sets all the rules and they also provide the security. As soon as an avatar leaves their CQ, they should be open to the same kind of interactions that can happen to them in space. If they leave their stuff lying around, it should be open to be stolen. If they enter a bar, there should be a chance they cam be poisoned, shot, stabbed, beaten to death and/or blown up.
Long live the sandbox! MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
348
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Posted - 2013.02.27 17:21:00 -
[14] - Quote
Indahmawar Fazmarai wrote:RAP ACTION HERO wrote:and i am not saying that people can just gank where ever willy nilly, there still needs to be some consequences, as in npc reprisal, sec hit; equivalent to fis. The only consequences that matter are the ones that incentivate to stop the behavior that led to them. And in that sense, EVE's consequences to agressors are laughable. That's open to debate. I think its about right as is. I don't have expectations for anyone/anything to stop a Gank all the time, but the CONCORD'esque 'vengence' policy works well. As long as its more costly to gank something than it is profitable, it's pretty much covered.
Security status loss, fiscal fines, corporate standings loss, bannings from stations for a set periods. There are several options. Risk free activities, of all varieties, are anathema to the EvE sandbox IMO. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
353
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Posted - 2013.02.28 21:09:00 -
[15] - Quote
Last I checked this was a WiS prototype thread.
Oh, and world of darkness, yeah, that's not exactly New. It's based on the RPG that's been going for decades... It's not even.close to.the first videogame version. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
353
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Posted - 2013.02.28 21:57:00 -
[16] - Quote
oldbutfeelingyoung wrote:Hakan MacTrew wrote:Last I checked this was a WiS prototype thread.
Oh, and world of darkness, yeah, that's not exactly New. It's based on the RPG that's been going for decades... It's not even.close to.the first videogame version. WOD was ome of CCP,s ideas . But hey ,CCP got a ton of ideas and promises Look up a company called White Wolf Publishing MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
353
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Posted - 2013.03.01 15:18:00 -
[17] - Quote
Jill Xelitras wrote:Hakan MacTrew wrote:oldbutfeelingyoung wrote: WOD was ome of CCP,s ideas . But hey ,CCP got a ton of ideas and promises
Look up a company called White Wolf Publishing Hmm, White Wolf now being CCP - White Wolf, he's technically not wrong. To clarify my point, White Wolf merged into CCP back in 2006. The idea for WoD was around long before that, it wasn't CCPs baby. I would not be suprised of it was part of the merger deal that CCP develop WoD as an MMO.
We are also getting pretty derailed right now, so let's get back on track.
I've had a thought about WiS as a means of investigating derelict structures. You can't vacate the pod, because the ship relies on it for almost all of its functionality. As I mentioned before, this means that a disposable 'remote' clone would be fairly essential. Perhaps a new module, perhaps fueled by biomass, could hold said clone.
You also don't want to simply let your ship drift around while you're in space, because that leaves yourself completely vulnerable and defenceless. So the WiS element needs to combine, at least in part, with the FiS UI. Perhaps a windowed view option? A choice of either the ship or the remote clone as primary with the other in a windowed view perhaps?
As for combat and utility, I think the Mass Effect format could be a good way to go. A full FPS UI isn't required, bit a simplified one would work well, especially if it tied in well with EvEs UI. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
356
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Posted - 2013.03.03 08:49:00 -
[18] - Quote
Ai Shun wrote:oldbutfeelingyoung wrote:Arduemont wrote:Nice to see this thread getting some attention again. CCP need to see people really want this. If CCP would care about what people want ,then they should have reacted in this post a couple times more,but they don,t I'm going to ask you again: What do you see as the business case for WiS? Personally, I see it appealing to a broader audience. Anything that increases options and broadens the possibilities of the sandbox will attract players who were not that into other parts of the game.
It could also open new ISK sinks to help combat the inflation rate. It could increase the use of AUR, thus generating some extra income for CCP. MODULAR DRONES
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Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
360
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Posted - 2013.03.03 10:45:00 -
[19] - Quote
Ai Shun wrote:Hakan MacTrew wrote:Personally, I see it appealing to a broader audience. Anything that increases options and broadens the possibilities of the sandbox will attract players who were not that into other parts of the game. So attracting a whole new market to EVE Online that were never part of it? As well as encouraging some old players back for something different, yes. I don't feel that needs to be on a different platform or even outside the current client. If it is possible to split a client so that it can switch its functionality from a FiS operation to a WiS operation, then I see that as the means to reduce the workload. MODULAR DRONES
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